SnHub is an all-in-one hub plugin. It gives you a fixed spawn, hotbar items and menus that send players to your modalities, and hub fun items. It adds a sword PvP mode, blanket hub protections and an optional multi-hub network. Every feature is a config toggle. SnHub replaces SnJoinItem on hub servers, because both pin hotbar slots.
- Fixed spawn. Players land on the spawn you set on every join, respawn and void fall, and
/spawn teleports them instantly.
- Hotbar items and menus. Items run SnLib actions (open a menu, connect to a server, run a command). The modality selector shows live per-server player counts with no PlaceholderAPI needed.
- Hub fun items. Ender Butt, Bow Teleport, double jump, launch pads and a hide-players toggle.
- Sword PvP mode. An opt-in countdown gives PvP armor and a sword, with a
legacy (1.8) or modern (1.9+) combat style.
- Hub protections. One switch per rule covers weather, time, mobs, damage, hunger, blocks, items and messages.
/snhub build bypasses them for admins.
- Multi-hub network. An optional MySQL module syncs LuckPerms groups, fills a live hub selector and shares one configuration across hubs.
- PlaceholderAPI: unlocks the
%snhub_*% placeholders. Without it the plugin works the same, and the {count_<server>} tokens in menus still work.
- LuckPerms: unlocks the multi-hub group sync. Without it the sync stays off with one console warning, and every other feature is unaffected.
- Source and releases: part of the shared Sn-Releases repo