Commands
The root command is /snpickaxes. It ships with no aliases, and you can add your own under command.aliases in config.yml. Aliases are re-read whenever you reload.
Every subcommand is admin-only. There are no player-facing commands: players use the pickaxes, they do not run commands.
| Command | Permission | Description |
|---|---|---|
/snpickaxes give <player> <area|duplicator> [amount] | snpickaxes.admin.give | Give a pickaxe to a player. amount defaults to 1 |
/snpickaxes reload | snpickaxes.admin.reload | Reload the configuration, items and language files |
/snpickaxes debug | snpickaxes.admin.debug | Toggle the runtime debug output on or off |
/snpickaxes help | snpickaxes.admin | Show the command list |
/snpickaxes reload applies changes to sizes, drop counts and region rules immediately. One setting is not reloadable: advanced.block-break-event-priority applies on server start, because the listener registers once at enable.
Pickaxes already in player inventories keep the name and lore they were given with. Placeholders such as %size% resolve once, when the item is created. After changing size or extra-drops, re-give the pickaxes if you want their text to match.