SnEconomyRobots is a passive income plugin. Players equip robots into active slots, and those robots
accrue income across several economies at once. The income lands in a claim bag instead of being
paid out tick by tick, so a player claims it when they choose.
It pays into your Vault economy out of the box, and into any EdTools currency when EdTools is
installed.
- Slot-based robots: each player owns a number of active slots and a separate storage for the rest.
- Multi-economy passive income, accrued in memory and paid in one aggregated call per economy.
- A claim bag, so income is collected on demand rather than trickling into the balance.
- Robot boxes that roll new robots straight into storage, with per-tier chance tables.
- Merging: combine robots into a higher tier through a weighted roll you configure.
- Upgrade tracks that raise a robot's production interval or its lifetime production cap.
- EdTools: adds every EdTools currency as an economy a robot can produce, and lets a player's
active boosters multiply a claim. Without it the plugin runs normally on the Vault economy alone
and logs one line saying so; anything you priced in an EdTools currency simply stays in the bag.
- PlaceholderAPI: exposes the full
%sneconomyrobots_...% placeholder set for scoreboards, tab
lists and holograms. Without it the plugin runs normally and simply registers no placeholders.
Vault is not optional: the reserved economy.vault-economy-id always routes through it.
- Source and releases: part of the shared Sn-Releases repo