Virtual spawners for Paper that never spawn mobs. Each spawner stores its drops and XP in internal storage, stacks into a single block and opens a menu to extract items, sell them or collect the XP.
- A virtual spawner is tracked in the database and never spawns an entity: every spawn attempt of a tracked spawner is cancelled.
- One spawner item carries any number of spawners. Placing it creates a stack, and shift + right-click stacks more onto an existing spawner.
- Every mob picks its own menu template, so money spawners and XP spawners get different menus.
- Sell stored items through Vault, with prices from ShopGUI+ or from the mob file.
- Holograms, per-mob restrictions, a database action log with an in-game viewer, and vanilla spawner conversion.
- 40 mob files ship in the jar, all editable, and you can add your own.
- Vault: pays sales and charges stack purchases through SnLib. Without an economy plugin, selling and buying are refused with a message and nothing is taken.
- ShopGUI+: the primary sell price source. Without it, the
sell-price of each drop in the mob file is used.
- CoreProtect: logs stacking and breaking of spawners. Without it, only the plugin's own action log is kept.
- PlaceholderAPI: resolves placeholders in menu text. Without it, menu text is shown as written.